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Washington Parent
Magazine |
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Family Board
Games Build Math Skills
Julie Tiss, M. Ed.
Among the obvious
benefits of sitting down and playing a good old-fashioned game with your
children is the opportunity that games provide to apply and solidify the
mathematical reasoning and calculating skills your children are learning
in school. Perceptual and verbal skills have both been linked to mathematical
achievement levels. That is, math does not only involve strong number skills.
It also involves visual-perceptual skills, auditory perceptual and verbal
skills, as well as strong logical thinking skills and fine motor skills.
Visual perceptual skills help your
child to keep his written computations organized with aligned columns.
They also help him to differentiate between the symbols, shapes and sizes
found in math. They help him to understand the part-whole concepts needed
for fractions, to and understand sequential concepts (e.g., before and
after). Auditory perceptual and verbal skills help your child to distinguish
between similar sounding numbers (e.g., 13 and 30; 1000 and 1000th), follow
directions, follow oral drills and dictated assignments, count on from
within a sequence, explain why a problem is solved as it is, write numbers
from dictation and comprehend story problems. Abstract and logical reasoning
skills help your child to solve story problems, compare sizes using symbols,
understand number patterns, understand place-value concepts and apply concepts
to symbols. Finally, fine-motor skills are needed for completing written
calculations and manipulating concrete materials.
Up until children are 6 years old,
their primary way of learning about the world is through their senses.
Between 2 and 6 years they are laying the foundation skills needed for
learning mathematical concepts. These include understanding concepts such
as more- or less-than, before and after, categorizing, making sets, finding
pairs and making one-to-one correspondence, sequencing, identifying parts
of a whole, understanding cause-effect relationships, recognizing patterns,
rote counting skills, and recognizing numbers. Games that help build the
concepts of more or less-than include Don't Spill the Beans and
Lucky
Ducks. Games such as Candy Land and Shoots and Ladders
help to build the concepts of "before" and "after". Concepts that include
balance, cause-effect, making predictions, logical and visual reasoning
and fine motor skills include Don't Spill the Beans, Spaghetti
Game and Don't Break the Ice. Lucky Ducks and Potato
Head are two more games that build fine motor skills, as well as one-to-one
correspondence, part-whole concepts, matching, and memory. Higher level
skills such as memory, concentration, attention, identifying sets, number
identification and recognition of dot patterns of numbers can be solidified
by playing games such as Bingo, The Memory Game and Cootie.
Finally, rote counting skills can easily be incorporated into all of these
games by parents.
Starting around 6 years, children
begin to attach meaning to the numbers they have previously learned by
rotE. For example, 7 is 1 more than 6, not just the number that comes after
6 when you are counting aloud. They can use objects and manipulatives to
understand mathematical concepts and numbers. From the ages of 4 to 11
children need objects in the physical world to learn about abstract mathematical
concepts. Their memory for math facts can be reinforced in any game by
incorporating the rule of answering one to three flash cards correctly
before taking a turn. Games such as Chinese Checkers, Checkers,Connect
Four and Battleship all build the visual perceptual organization
skills needed to read and build charts and graphs and to align columns
in long mathematical problems. Planning, cause-effect, and logical reasoning
skills are also addressed by those games as well as games such as Clue
Junior and Guess Who. Card games, including games like Uno,
and any card tricks, build sequencing, memory and number pattern recognition,
as well as mental computation skills such as addition and skip counting.
Dominos is another good game to build visual memory for number patterns,
as well as fine motor skills. Games such as
Monopoly Junior begin
to build basic money skills and doubling skills, while games such as Clue
Junior and Guess Who build the problem-solving skills that will
become increasingly important as your child progresses through his school
math classes.
Starting around 11 to 12 years, children
begin to reason and think about numbers and concepts at the abstract level.
The games children this age can play become significantly more complicated,
and the games' connections to math skills become more obvious. However
children continue to benefit from the multisensory, interactive and experiential
nature of the game format for learning well into their young adult years.
Reading large numbers and building place-value concepts are skills exercised
in games such as Masterpiece, Careers and Life. It
is at this stage that many games incorporate money skills into their formatS.
Careers,
Life, Monopoly, Easy Money and Pay Day incorporate
money skills that range from the very basic such as counting money and
determining correct change, to advanced concepts and skills such as bankruptcy,
inflation, taxes, rent, salary, accounting, bartering and bidding, interest,
mortgaging, bills, loans and budgeting. Many games incorporate higher thinking
skills. For instance, games like Masterpiece, Careers, Monopoly,
Life, Clue,
Backgammon, and particularly Master
Mind all exercise logical and deductive reasoning, predicting and planning,
problem solving, and visual perceptual and organizational skills. Some
of these games even build higher level math concepts such as fractions,
ratios, and percentages into their formats.
Professional educators disagree about
many theories. However, most educators agree that children learn best by
becoming actively engaged in experiences that allow them to interact and
discuss ideas and concepts with other learners. Games are a great way for
parents to provide learning experiences for their children that are engaging,
interactive and most importantly, fun! Board games are especially good
for building mathematical concepts and skills. They are fun and engage
all the senses (visual, auditory, kinesthetic, and motor). Because learning
is a social process, children learn best through fun activities that involve
interaction with other people, all the senses and the opportunity to act
out concepts using physical representations. There are many commercial
games that offer all of these, making them ideal learning tools. So, go
ahead and turn off your TV and even the computer, and try a good old-fashioned
board game with your kids. A price can not be put on the quality of the
time you will have spent with your children. They will have fun while learning,
and they will remember those times with greater fondness than the times
they spent playing the educational computer games or watching the educational
TV programs.
Julie Tiss is
the Director of Tiss' Tutoring and Testing, a member of WISER and the mother
of two. You can reach her by e-mail at: jtiss@gmu.edu.
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